null Rendered using Unreal

    [girl smiling (with matte white marble cyborg armor:1.2): gal gadot  smiling (with matte white marble cyborg armor:1.2) <lora:Gal_Gadotv3:0.5>: 30], (realistic eyes:1.4), (realistic face:1.3),(1girl:1.4), futuristic suit, full body, intricate details glowing, (detailed vibrant forest plants grass tropical island sky clouds background:1.1), unreal 5, daz, hyper realistic, octane render, dynamic lighting, intricate detail, cinematic, trending on Artstation, CGSociety, Artgerm, symmetrical eyes, sharp focus, natural lighting, professional photo, intricate details, photoreal, shot using sony a7riii camera, highly detailed, best quality, photo render, cinematic, front view, ultra HD, ultra-detailed, finely detailed, 8k wallpaper, masterpiece
    RAW photography, cinematic, science fiction theme, ( an ultra realistic futuristic military spaceship is landing:1.4), ground view of 2077 landscape of a frozen futuristic Paris, haussman architecture, Grand Palais, Le Louvre, Notre Dame, post apocalyptic city, survivors basecamp, little fires, shanti town, great composition, heavy snowing, rules of third, organic city , (ultra realistic:1.2), photorealistic, color graded cinematic, dramatic light, pale sunrise, cinematic lighting, battered, low angle,8k, hyper realistic, focused, extreme details, unreal engine 5, Every element is rendered in extreme quality, aiming for an ultra-HD 8K resolution level of detail. The cinematic and hyperrealistic style makes it feel like a freeze-frame from a high-budget dark fantasy film. The use of film grain adds a texture that gives the scene a gritty, realistic feel, made of sparkling amethyst crystals.
    Ethereal, Victorian-dressed cyborg female figure standing amidst a dimly lit, mystical, Gothic-inspired, ancient world ruin, with intricately detailed, eerie, biomechanical appendages and faint luminescent accents, styled in the fusion of Guillermo del Toro-esque dark mysticism, with an emphasis on murky lighting, boosting shade and volume depth, heavily influenced by unequalled realism obtained from using Unreal Engine 3D rendering, harkening to the visual artistry of Simon Stalenhag's and Ian McQue's atmospheric, industrial-tinged concept art
    Shopping Cart Driving A Monster Truck, with an emphasis on murky lighting, boosting shade and volume depth, heavily influenced by unequalled realism obtained from using Unreal Engine 3D rendering, harkening to the visual artistry of Simon Stalenhag's and Ian McQue's atmospheric, industrial-tinged concept art
    Hyperrealistic vivid art. HIGHLY DETAILED, Iron Man made of swirling fire and flames, head and shoulders ablaze in a mesmerizing dance of light, a 8k resolution concept art portrait, realized through the captivating blend of Greg Rutkowski's dark fantasy, Artgerm's precise lines, WLOP's ornate details, and Alphonse Mucha's organic Art Nouveau forms, set against a deep, mysterious background with dynamic, hyper-detailed, intricately textured flames, volumetric lighting, and triadic colors, yielding an resplendent splash art piece, worthy of trending on Artstation, as if crafted using the cutting-edge rendering of Unreal Engine 5
    (Centered) Grand entrance to a deep dungeon, Gothic tower above the portal, cracked and destroyed stone staircase, (foreground) wet shining stone floor with water reflections under moonlight, scattered melted candles with flickering flames, (background) jagged mountains, dense fog, ancient moss-covered tombs and broken statues, night sky with full moon and volumetric clouds, ultra-realistic cinematic photography 8K, HDR, shallow depth of field (f/1.8), dramatic backlighting, cool tones (blues and grays) with golden accents on candles, hyperdetailed textures (wet stone, soot, moss), eerie and mysterious atmosphere, deep shadows, subtle smoke, glow effects on flames and moon, dark fantasy style (inspired by Dark Souls or The Witcher), symmetrical composition using rule of thirds, wide perspective, volumetric lighting, intricate details by Greg Rutkowski and Aleksi Briclot, Unreal Engine 5 rendering, sharp 8K resolution, 4K, antialiasing, megapixel.
    This concept art depicts a hybrid humanoid androgyne muse, adorned with recursive, horned wings extending from the side of their head. The alien-like figure is characterized by sculpted, iridescent glass features, intricate detailing, and an asymmetrical design. The artistic style is inspired by James Jean, with organic and circuitry elements seamlessly integrated. The composition is cinematic, capturing an epic wide shot that showcases ultra-detailed, sharp focus and smooth lighting. The photorealistic image is rendered using Unreal Engine 5, adhering to the golden ratio and featuring an 8K resolution for a stunning, high-definition visual experience.
    "Evil Obsidian Lava Golem: Living statue with neon red and yellow molten veins" - a menacing entity carved from dark volcanic rock. With an 8K texture showcasing intricate cracks and neon red and yellow molten veins, it marches with weighty physics. Rendered using Unreal Engine 5, it emits a dark glow, adding to its ominous presence
    "Evil Obsidian Lava Golem: Living statue with neon red and yellow molten veins" - a menacing entity carved from dark volcanic rock. With an 8K texture showcasing intricate cracks and neon red and yellow molten veins, it marches with weighty physics. Rendered using Unreal Engine 5, it emits a dark glow, adding to its ominous presence.
    "Evil Obsidian Lava Golem: Living statue with neon red and yellow molten veins" - a menacing entity carved from dark volcanic rock. With an 8K texture showcasing intricate cracks and neon red and yellow molten veins, it marches with weighty physics. Rendered using Unreal Engine 5, it emits a dark glow, adding to its ominous presence.
    This concept art depicts a hybrid humanoid androgyne muse, adorned with recursive, horned wings extending from the side of their head. The alien-like figure is characterized by sculpted, iridescent glass features, intricate detailing, and an asymmetrical design. The artistic style is inspired by James Jean, with organic and circuitry elements seamlessly integrated. The composition is cinematic, capturing an epic wide shot that showcases ultra-detailed, sharp focus and smooth lighting. The photorealistic image is rendered using Unreal Engine 5, adhering to the golden ratio and featuring an 8K resolution for a stunning, high-definition visual experience.
    This concept art depicts a hybrid humanoid androgyne muse, adorned with recursive, horned wings extending from the side of their head. The alien-like figure is characterized by sculpted, iridescent glass features, intricate detailing, and an asymmetrical design. The artistic style is inspired by James Jean, with organic and circuitry elements seamlessly integrated. The composition is cinematic, capturing an epic wide shot that showcases ultra-detailed, sharp focus and smooth lighting. The photorealistic image is rendered using Unreal Engine 5, adhering to the golden ratio and featuring an 8K resolution for a stunning, high-definition visual experience.
    A dynamic (Autumn: The season's change is evident in the vibrant colors of the trees, with leaves in shades of red, orange, and gold. The air is refreshingly cool, carrying the earthy scent of autumn. The ground is covered in a thick layer of fallen leaves, creating a colorful mosaic. Cars drive through this picturesque scene, their tires occasionally kicking up leaves. The sunlight is gentle and golden, giving everything a warm, cozy glow, enhancing the beauty of the season.::1.2) landscape in (Early Morning: As the sun rises, the sky transitions from deep blues to soft oranges and pinks. The air is cool, and the ground is still damp with morning dew. Cars drive slowly, their headlights piercing the gentle mist that hovers over the road. The atmosphere is serene and fresh, with the new day bringing a sense of renewal.::1.2) featuring a (2007 Renault Clio RS 197::1.5) in (color Rose Quartz::1.5) (drifting around a corner, tires kicking up dust::1.3) with (low-mileage, barely used::1.1) and (underglow lights::1.1) in a (Third-person view, showing the car from behind at a distance.::1.5) with (Sunny: The sun is high in the sky, casting a warm, golden light over the landscape. The air is dry and the sky is free of clouds, creating a clear and bright day. Cars move along sunlit roads, their windows down and interiors basking in the sunlight. The mood is cheerful and energetic, perfect for outdoor activities.::1.3) effects, surrounded by (A flock of geese landing nearby::0.9) and (a family with a guidebook, learning about the history of the race::0.9), with (0 cars::1.1) additional cars, located in (Loch Ness, Scotland: A famous lake with scenic surroundings and the legend of the Loch Ness Monster.::1.2) with additional (Soft sunlight rays through the trees::1.0), capturing the vibrant atmosphere of Forza Horizon 4, OverallDetailXL, Faetastic, futuristic car, cyberpunk style, style of Dan Mumford, (masterpiece:1.5), (best quality:1.5), (photorealistic:1.5), (ultra-detailed:1.5), (8k:1.2), (highres:1.2), (as seen on Artstation:1.2), (Houdini Render:1.2), (Unreal Engine 5.4:1.2), dynamic illumination, mystical colors, ambient background, detailed, glossy color, light flowing radiant glowing, intricate, elegant, highly enhanced, sacred, enigmatic, wonderful, sharp focus, professional composition, cinematic atmosphere, dramatic, beautiful, stunning, surreal, full bright, perfect, focused, extremely complex, amazing, creative, positive
    This concept art depicts a hybrid humanoid androgyne muse, adorned with recursive, horned wings extending from the side of their head. The alien-like figure is characterized by sculpted, iridescent glass features, intricate detailing, and an asymmetrical design. The artistic style is inspired by James Jean, with organic and circuitry elements seamlessly integrated. The composition is cinematic, capturing an epic wide shot that showcases ultra-detailed, sharp focus and smooth lighting. The photorealistic image is rendered using Unreal Engine 5, adhering to the golden ratio and featuring an 8K resolution for a stunning, high-definition visual experience.
    Show a Image that encapsulates a shadowy realm inspired by themes of rebellion, defiance, and complex moralities, reflecting the character of an Anti-Hero. This should include brooding landscapes, gritty urban scenes, or unconventional figures. The scene should be highly detailed and surreal, with a matte background that seems to be melting, evoking a sense of dreamlike distortion and manipulation. This image should be executed in the style of Early 20th century Surrealism, using three key adjectives - dreamlike, distortive, and unusual, with the primary medium being oil on canvas. Please render as 3D Game Cinematic Feel, Epic 3D Videogame Graphics, Intricately Detailed, 8K Resolution, Dynamic Lighting, Unreal Engine 5, CryEngine, Trending on ArtStation, HDR, 3D Masterpiece, Unity Render, Perfect Composition, flapper
    RAW photography, cinematic, science fiction theme, ( an ultra realistic futuristic military spaceship is landing:1.4), ground view of 2077 landscape of a frozen futuristic Paris, haussman architecture, Grand Palais, Le Louvre, Notre Dame, post apocalyptic city, survivors basecamp, little fires, shanti town, great composition, heavy snowing, rules of third, organic city , (ultra realistic:1.2), photorealistic, color graded cinematic, dramatic light, pale sunrise, cinematic lighting, battered, low angle,8k, hyper realistic, focused, extreme details, unreal engine 5, Every element is rendered in extreme quality, aiming for an ultra-HD 8K resolution level of detail. The cinematic and hyperrealistic style makes it feel like a freeze-frame from a high-budget dark fantasy film. The use of film grain adds a texture that gives the scene a gritty, realistic feel
    In a digital artwork style evoking hyperrealistic fantasy anime, depict an Asian female character with messy, long hair styled in a rope-like plait. She exudes a commanding presence, which is accentuated by her captivating tattoos and shimmering neon jewelry. The scene captures her dramatically standing in water, her head thrown back, and her wet plait flicked overhead, with water drops and swirling splashes emerging from the thick-textured plait.
Dressed in an oversized long sleeve shirt with open shoulders, she has long, messy, glowing neon hair, and her laughter echoes within a dark-themed color scheme. Elements such as smoke, a clenched fist, and perspiration contribute to the overall mood.
The background showcases a nighttime cityscape bathed in red light, reminiscent of double exposure, with rough paint strokes and textures predominantly in white and black colors. This maximalist, hyper-detailed fantasy art is rendered in 32k resolution and sharp focus, envisioned using Unreal Engine. Steer clear of the styles of Michael Bierut and Rachel Maclean, and avoid direct references to their work.

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt