null The Riddle of

    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    A lone plague doctor walks through a decrepit town, armor as black as night, glowing green eyes, death and decay all around, plague rats litter the streets, alchemical potions on his belt, notched staff with a cage at the top, back view, looking to the side, corpses in the street riddled with plague, skeletons, rotting
    [Very high angled aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel creatures), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the aliens scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile alien warriors ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    [Very high angled aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel creatures), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the aliens scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile alien warriors ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    Judge, 
The Riddle of the Sphinx, 
sf, 
intricate artwork masterpiece, 
ominous, 
matte painting movie poster, 
golden ratio, 
trending on cgsociety, 
intricate, 
epic, 
trending on artstation, 
by artgerm, 
h. r. giger and beksinski, 
highly detailed, 
vibrant, 
production cinematic character render, 
ultra high quality model
    Judge, 
The Riddle of the Sphinx, 
sf, 
intricate artwork masterpiece, 
ominous, 
matte painting movie poster, 
golden ratio, 
trending on cgsociety, 
intricate, 
epic, 
trending on artstation, 
by artgerm, 
h. r. giger and beksinski, 
highly detailed, 
vibrant, 
production cinematic character render, 
ultra high quality model
    A lone plague doctor walks through a decrepit town, armor as black as night, glowing green eyes, death and decay all around, plague rats litter the streets, alchemical potions on his belt, notched staff with a cage at the top, back view, looking to the side, corpses in the street riddled with plague
    [Very high angled aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel creatures), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the aliens scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile alien warriors ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Judge, 
The Riddle of the Sphinx, 
sf, 
intricate artwork masterpiece, 
ominous, 
matte painting movie poster, 
golden ratio, 
trending on cgsociety, 
intricate, 
epic, 
trending on artstation, 
by artgerm, 
h. r. giger and beksinski, 
highly detailed, 
vibrant, 
production cinematic character render, 
ultra high quality model
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    A lone plague doctor walks through a decrepit town, armor as black as night, glowing green eyes, death and decay all around, plague rats litter the streets, alchemical potions on his belt, notched staff with a cage at the top, back view, looking to the side, corpses in the street riddled with plague, skeletons, rotting
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    [Very high angled, downward looking, aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel (insectsquidalien soldiers), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the (insectsquid aliens) scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile (insectsquidaliens ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    A hauntingly beautiful dark fantasy/sci-fi scene featuring a vast, barren landscape with a colossal organic spherical object. The sphere, made up of twisted, intertwined organic materials in a blue-violet color and deep maroon veins, reveals a hollow core with a mesmerizing mesh structure. The sphere is riddled with large red eyes that are woven into the structure of the sphere. A mysterious woman dressed in a yellow hazmat suit stands on the rocky terrain, staring intently at the enigmatic sphere. An overcast sky hangs over her, creating an eerie atmosphere on the desolate landscape. In the distance, ominous structures can be seen on the horizon, hinting at a wider world full of intrigue and danger. This striking image evokes a sense of wonder and curiosity, inviting viewers to explore the mysterious world that lies within, cinematic, poster, painting, dark fantasy, conceptual art. Micro details, facture surface, detail sphere and ground
    [Very high angled, downward looking, aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel (insectsquidalien soldiers), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the (insectsquid aliens) scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile (insectsquidaliens ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Judge, 
The Riddle of the Sphinx, 
sf, 
intricate artwork masterpiece, 
ominous, 
matte painting movie poster, 
golden ratio, 
trending on cgsociety, 
intricate, 
epic, 
trending on artstation, 
by artgerm, 
h. r. giger and beksinski, 
highly detailed, 
vibrant, 
production cinematic character render, 
ultra high quality model
    The Riddle of the Panther's Lair, (oil painting:1.3) of a (holding a spear and sitting beside a black panther in a cave-like setting.:1.2)., A warrior with their face obscured, (Clad in armor), An alluring wide-angle shot that captures the essence of the seductive Eva Green as a mysterious figure., hard shadows, cinematic shot, (style of Brian Mashburn:1.2), (dark fantasy:1.3)
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.
    Judge, 
The Riddle of the Sphinx, 
sf, 
intricate artwork masterpiece, 
ominous, 
matte painting movie poster, 
golden ratio, 
trending on cgsociety, 
intricate, 
epic, 
trending on artstation, 
by artgerm, 
h. r. giger and beksinski, 
highly detailed, 
vibrant, 
production cinematic character render, 
ultra high quality model
    [Very high angled, downward looking, aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel (insectsquidalien soldiers), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the (insectsquid aliens) scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile (insectsquidaliens ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    A lone plague doctor walks through a decrepit town, armor as black as night, glowing green eyes, death and decay all around, plague rats litter the streets, alchemical potions on his belt, notched staff with a cage at the top, back view, looking to the side, corpses in the street riddled with plague, skeletons, rotting,
    [Very high angled, downward looking, aerial photograph], ((a vast alien city spreads through a nightmarish cavernscape), (organic, biomechanical architecture) , (the city is embedded in a cavernous, dimly lit environment, with everything covered in a slimey dark, chitinous substance that gives everything a slick, glistening appearance), (central to the city are massive, hive-like buildings, their surfaces riddled with pulsating, vein-like ridges and openings) (these hivebuildings are connected by an intricate network of tunnels and passageways, resembling the interior of a living organism), (throughout the city, larger chambers are visible lined with countless alien eggs, guarded by terrifying sentinel (insectsquidalien soldiers), (pools of dark, viscous liquid dot the cavernscape, reflecting the eerie bioluminescence emanating from various organic structures, casting a sickly green glow), (the city is busy with movement, as the (insectsquid aliens) scuttle along the surfaces, maintaining and expanding it), (ar the city's edges heavily fortified areas serve as breeding grounds and defensive positions), (with vile (insectsquidaliens ready to fend off any intruders),
[alien cybergoth themed 32k photograph, uhd, ornately detailed, very detailed background]
realisticvision-negative-embedding, epiCNegative
    uninaginable words of silence, never said, but feared, the eternity of glory. 
cinematic color grade, orange and cyan, glowing parts, floating parts, psychefelic parts, deep meaning parts, a hidden face is visible when you look fromfar away, riddle, mystery, 

surreal00d, xs-abstract, GlassSteelAI
    Exquisitely detailed picture, fantasy art, building Riddle ranchers, Sharply defined imagery, <lora:zavy-cntrst-sdxl:0.2> (dark:0.8), (low-key:0.8), <lora:Consistency Corrector XL:0.4>, inverted colors
    Crystal Forest: Glittering trees, gemstone animals, and a race against time to solve a precious riddle.

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt