null alive and walking

    Here's a detailed image prompt for "A Nightmare About Being Trapped":  **Title:** "Caged In"  **Scene:** A dark, eerie forest at night. The trees are twisted and gnarled, with thick vines and thorny branches that seem to reach out like skeletal fingers.  **Protagonist:** A young adult (18-25 years old), dressed in casual clothing (e.g., jeans, t-shirt, sneakers). They're standing in the center of a clearing, surrounded by the forest's darkness. Their face is contorted with fear and panic.  **The Trap:** The protagonist is trapped in a massive, ancient tree stump that has been transformed into a giant cage. The bars are thick, rusty iron, and they seem to be made from the very trees themselves. The cage is covered in vines and moss, making it almost invisible at first glance.  **Nightmarish Elements:**  1. **Spiders:** Thousands of tiny, glowing spiders (bioluminescent) are crawling all over the tree stump, their eyes fixed on the protagonist with an unblinking stare. 2. **Thorns:** The cage is covered in thick, barbed thorns that seem to be reaching out to grab the protagonist's skin. They're a deep, blood-like red color and appear to be pulsing with a malevolent energy. 3. **Shadows:** Dark, twisted shadows writhe across the ground, as if the very forest itself is alive and trying to consume the protagonist. 4. **The Prison:** The tree stump has become a prison cell, with thick, gnarled bars that seem to be slowly closing in on the protagonist like a vise. The walls are cracked and crumbling, as if they're being eaten away by some unseen force. 5. **The Protagonist's Desperation:** The protagonist is shown trapped within the cage, their face contorted with fear and desperation as they try to escape from the crushing nightmare.  Image Prompt:  Imagine a dark, eerie forest at night, with tall trees looming above like skeletal fingers. In the center of this foreboding landscape stands an ancient tree stump, its bark twisted and gnarled like the roots of some malevolent force. The stump has become a prison cell, with thick bars that seem to be slowly closing in on our protagonist.  The protagonist, a figure shrouded in shadows, is trapped within the cage. Their face contorted with fear and desperation, their eyes wide with terror as they realize they're stuck, unable to escape the crushing nightmare. The air around them is thick with mist, like the breath of some ancient beast that's watching from the darkness.  In the foreground, the ground is overgrown with thorny vines and dead leaves, like a grave yard for forgotten dreams. In the distance, the trees seem to be closing in, their branches reaching out like grasping fingers, as if trying to snatch our protagonist back into the nightmare.  The sky above is a deep, foreboding crimson, like the glow of embers from a dying fire. The moon, if it exists at all, is hidden behind a veil of dark clouds, leaving only an eerie, flickering light to cast long shadows across the ground.  In the center of the image, our protagonist stands frozen in terror, their face contorted into a mask of despair as they gaze out at the oppressive landscape. Their arms are raised above their head, as if trying to reach for something just out of grasp, while their legs are splayed wide, as if rooted to the spot.  The ground beneath them is dry, cracked earth, like the surface of a long-abandoned well. The air around them seems to vibrate with an otherworldly energy, as if the very fabric of reality is distorted and warped by the nightmare's dark power.  In the background, twisted, gnarled trees loom like skeletal fingers, their branches grasping for the trapped individual like bony claws. The sky above is a sickly shade of yellow-green, with clouds that seem to writhe and twist like living serpents. Lightning cracks across the sky, casting an eerie glow over the entire scene.  In the foreground, the ground seems to be pulling inward, as if it's trying to suck the trapped individual down into some dark, abyssal void. The air is thick with a noxious, choking fog that makes it hard to breathe, and the sound of distant screams and wails echoes through the mist like a chorus of tormented souls.  The trapped individual is shown in mid-desperation, their arms flailing wildly as they try to escape the crushing weight of the collapsing ground. Their face contorts in a mixture of fear, panic, and despair as they realize that there's no way out - they're trapped forever in this waking nightmare.  In the background, twisted, gnarled trees loom like skeletal fingers, their branches grasping for victims to ensnare them in a never-ending cycle of terror. The sky above is a sickly shade of green, with clouds that appear to be made of writhing, pulsing tendrils that seem to writhe and twist like living serpents.  In the foreground, the ground itself appears to be shifting and buckling underfoot, like a living thing trying to crush the protagonist. The air is thick with an otherworldly fog that obscures all sense of direction or escape, making it impossible for the dreamer to find their way out of this waking horror.  Additional details:  * The nightmare takes place in a desolate, post-apocalyptic landscape where crumbling buildings and twisted metal scraps dot the horizon like skeletal remains. * The protagonist finds themselves trapped in a labyrinthine maze of twisted steel beams and shattered concrete, with no visible exits or escape routes. * As they struggle to free themselves, the walls begin to close in on them, the cold darkness pressing down like an invisible force. * Flickering fluorescent lights cast eerie shadows on the walls, making it seem as though the nightmare itself is watching their every move. * Every attempt to find a way out only leads to more confusion and disorientation - corridors loop back on themselves, doors lead to dead ends, and stairwells seem to vanish into thin air. * The atmosphere is heavy with the stench of decay and neglect, as if the very fabric of reality has begun to unravel. * In the distance, a faint glow hints at some unknown source of light - but it's always just out of reach.  Image Prompt:  Imagine yourself trapped in a never-ending labyrinth of dark corridors, crumbling walls, and twisted stairwells. The air is thick with the stench of decay and neglect, as if the very fabric of reality has begun to unravel.  You're surrounded by flickering fluorescent lights that cast eerie shadows on the walls, making it seem like the walls themselves are twisting and writhing in agony. Every step you take leads only to more twists and turns, with no escape in sight.  In the distance, a faint glow hints at some unknown source of light - but it's always just out of reach. You can almost taste the sweet promise of freedom, only to have it snatched away as you're forced to turn back into the darkness.  As you stumble through the maze, the walls begin to close in around you like a vise. The air grows thick with an oppressive heaviness, making every breath feel like a struggle. Shadows writhe across the ground like living things, taunting you with their elusiveness.  In this hellish labyrinth, every door you open leads only to more doors, each one slamming shut behind you like the sound of a trap snapping shut. The farther you go, the more lost you become in a sea of identical corridors and dead-end alleys.  Your own reflections stare back at you from the darkness, their eyes glowing with an otherworldly light that seems to pulse in sync with your racing heartbeat. Every step you take feels like a desperate bid for freedom, only to be met with another dead end or a door that refuses to budge.  The walls seem to press in on you, their cold, damp stone exuding a malevolent energy that seeps into your very bones. You can't shake the feeling that you're being slowly squeezed to death, trapped in this endless labyrinth of shadows and terrors.  In the distance, you see flashes of darkness coalescing into grotesque forms: grasping hands, snapping jaws, and unblinking eyes. The air is heavy with the stench of rot and decay, and every breath you take feels like a desperate attempt to fill your lungs with something other than the stench of your own despair.  As you twist and turn through the darkness, the walls seem to shift and writhe around you, like some malevolent entity trying to confine you. You can't shake the feeling that you're being herded towards some terrible fate, like a rat in a maze, with no escape from the abyss of terror that awaits.  The image should evoke a sense of claustrophobic dread, as if you're trapped in a never-ending nightmare from which there's no awakening. The darkness itself seems to have taken on a life of its own, twisting and contorting around you like some living, sentient thing.  Some possible visual elements to include:  * A narrow, winding corridor or tunnel that stretches out before you, with no visible exit * Walls made of dark, damp stone or rusty metal bars that seem to close in on you as you move forward * Flickering torches or distant lights that cast eerie shadows and make the darkness seem even more oppressive * A sense of perpetual motion, as if you're trapped in a never-ending cycle of walking, running, or crawling through the dark passage * A feeling of claustrophobia or ent
    Here's a detailed image prompt for "a bizarre dream":  **Title:** "The Surreal Journey"  **Composition:**  Imagine a dreamlike scenario where the boundaries of reality are blurred. The scene is set in a fantastical landscape with rolling hills, twisted tree branches, and a sky that's a swirling vortex of colors - think of a cross between Salvador Dali's melting clocks and the psychedelic patterns of a 1960s acid trip.  **Main Elements:**  1. **A figure in the distance**: Depict a lone protagonist (perhaps a silhouette or a partially obscured face) walking towards the viewer from the horizon. This character should be dressed in an outfit that's equal parts futuristic and retro, think steampunk-meets-hippie-chic. 2. **Giant, floating eggs**: Suspended above the landscape are dozens of giant, glowing eggs - some of which have already cracked open, releasing wispy tendrils that swirl around them like ethereal tentacles. The eggs should be an assortment of colors: iridescent blues and greens, fiery oranges and yellows, and deep, rich purples. 3. **Twisted, gnarled tree roots**: Throughout the landscape, visualize massive, twisted root systems sprouting from the ground. These should resemble the limbs of some ancient, mystical forest giant, with bulbous growths and strange, organic shapes. 4. **Rainbow-hued mist**: A wispy, iridescent fog should be drifting across the scene, tinted with hues of pink, orange, yellow, green, blue, indigo, and violet. The mist should be swirling and curling around the twisted tree roots and the giant, glowing orbs (see below). 5. **Glowing orbs**: Scattered throughout the landscape are a series of glowing, ethereal orbs. These should resemble miniature versions of the aurora borealis, pulsating with an otherworldly energy. The orbs should be spaced at irregular intervals, some hovering near the ground while others float higher in the air. 6. **Surreal architecture**: In the background of the dream scene, a cityscape or town is visible, composed of buildings that defy gravity and logic. Skyscrapers twist and curl like tentacles, while houses seem to be constructed from what looks like jellyfish, their translucent bodies glowing softly in the misty light. 7. **Eccentric creatures**: Scattered throughout the dream are various eccentric creatures, each with its own bizarre features. These might include:  * A rabbit with a top hat and monocle, playing a miniature violin while perched on a mushroom.  * A giant, snail-like creature with iridescent shells and tentacles that seem to be conducting an invisible orchestra.  * A flock of birds with the bodies of cats, their feathers ruffled like fur as they flutter and pounce through the air. 8. **Unsettling atmosphere**: The dream takes place in a world where gravity seems to be working in reverse, causing objects and characters to float upwards towards the sky. The air is thick with a strange, sweet-smelling fog that makes it difficult for the viewer to focus on any one thing for more than a few seconds. 9. **Eerie lighting**: The only light comes from glowing mushrooms scattered throughout the landscape, casting an eerie blue-green glow over everything. This light seems to be pulsing and shifting in time with the rhythm of the strange fog's movement. 10. **Surreal characters**: In this dream world, there are creatures that defy explanation - think giant, floating jellyfish-like beings that seem to be made of a shimmering, iridescent material; or humanoid figures with skin like molten lava and hair that looks like it was woven from the tendrils of a giant squid. 11. **Unsettling settings**: The dream takes place in what appears to be an endless cityscape built out of what looks like discarded playing cards, twisted paper clips, and scraps of old maps. Buildings seem to shift and writhe like living things, their walls covered in strange symbols that pulse with a soft blue light. 12. **Eerie soundscape**: The air is filled with the distant sound of whispering voices, each one speaking a different language, but somehow all blending together into a haunting melody. In the distance, you can hear the creaking of ancient wooden gates, and the muffled chime of a clock striking midnight.  **Image Prompt:**  "A bizarre dream"  In the heart of this surreal landscape, a lone figure (you) stands before a massive, glowing portal made from swirling clouds of cotton candy. The air around you is thick with the sweet scent of spun sugar, making your mouth water in anticipation of what lies beyond the shimmering veil.  To either side of the portal, two peculiar creatures frolic and caper: a wispy, winged catfish with iridescent scales that refract light into miniature rainbows, and a three-legged, top-hatted rabbit with ears shaped like cymbals. They're engaged in an absurd dance battle, their paws and claws tapping out a rhythm that harmonizes the air.  In the background, a cityscape of melting wax candles and dripping honeycombs stretches towards the sky, with buildings shaped like giant seashells and wavy lines. The architecture appears to be dissolving into the atmosphere, as if it's being slowly absorbed by some ethereal force.  The color palette is dreamlike: pastel hues of lavender, peach, and mint green mingle with the warm tones of honey and golden light. Shards of iridescent glitter and shimmering dust particles float through the air like tiny meteorites.  In the foreground, a lone figure stands amidst this surreal landscape. It's you – but not quite as you know yourself. Your face is stretched into a grotesque grimace, with eyes that are too large and too far apart. Your body is elongated, like a rubber band being pulled to its limits. You're dressed in a costume that's equal parts Victorian elegance and Steampunk eccentricity – think intricate lace, brass filigree, and a hat shaped like a giant squid.  You're standing on the edge of a lake made of what appears to be Jell-O (but is actually some kind of otherworldly gelatinous substance). The surface of the lake is adorned with floating islands that look suspiciously like giant slices of pineapple. A strange, glowing fog wafts across the water's surface, casting an eerie, pulsing light on your elongated form.  In the background, a cityscape made entirely of playing cards (yes, you read that right – playing cards) rises from the depths of the lake. Buildings shaped like giant clubs, spades, and hearts stretch toward the sky, their cardstock walls shimmering with an otherworldly sheen. The buildings seem to be shifting and morphing into new shapes, as if they're alive and constantly rearranging themselves.  In the foreground, a figure (perhaps yourself?) stands at the lake's edge, looking down at the water with a mix of fascination and unease. Their face is reflected in the rippling surface of the lake, but it's distorted, like a funhouse mirror. The reflection shows your features, but also some bizarre, dreamlike additions - maybe extra eyes, or tentacles, or a misshapen nose.  The atmosphere around you is surreal and unsettling. The sky above seems to be melting, with clouds that resemble twisted, melted wax. The air is thick with an eerie, pulsating mist that makes it hard to focus on anything for more than a few seconds. Every so often, strange, glowing orbs float lazily across the sky, leaving trails of glittering sparks behind them.  The ground beneath your feet is spongy and yielding, like a mixture of moss and fog. It's hard to tell where the dream begins and ends, as the world around you seems to be dissolving into pure, liquid uncertainty. Every step forward feels like it could collapse into nothingness at any moment.  As you look down at your hands, they're distorted, like reflections in a funhouse mirror. Your fingers seem to be melting, morphing into tendrils that curl and uncurl like snakes. The skin on your palms is a deep, eerie purple, like the color of a bruise that's been there for decades.  In the distance, you see a cityscape made entirely out of playing cards, with buildings that look like they're about to collapse at any moment. The streets are filled with tiny, iridescent insects that leave trails of glitter in their wake. The air is thick with the scent of old books and damp earth.  As you walk through this surreal landscape, you notice that everything is slightly askew, as if it's been viewed through a funhouse mirror. The laws of physics seem to be bending and warping around you, making it impossible to get a clear sense of up or down.  Ahead of you, a giant clock face looms, its numerals melting like wax in the sun. The ticking sound is deafening, but the hands refuse to move, stuck in an eternal loop of 3:47 AM. The sky above is a swirling vortex of purple and green clouds, with flashes of lightning illuminating strange, glowing symbols that seem to be etched into the fabric of reality.  As you approach the clock face, you notice that it's surrounded by a tangle of vines and tendrils, like some sort of arboreal sculpture. The leaves are shaped like tiny, twisted faces, all screaming silently in terror. The air is thick with the scent of old books and stale coffee, making your stomach turn with unease.  Now, let's add some surreal elements to make this dream even more
    masterpiece, landscape,    Old small town street, evening, snowfall, narrow street, 1-2 storey houses, tiled roofs, small shops, some people walking,  Ultra HD, 8K, with fine details, bringing the textures of the scene alive. , intricate details, 8k.,
    (very old weathered daguerreotype photo of an old human necromancer raising the dead outdoors in a very large ritualistic monolithic structure at night:1.3), zoomed out wide angle, (a necromancer with a crazed look stands over a group of living skeletons and corpses he brought back to life while he casts a spell:1.3) BREAK the necromancer is an old man wearing a weathered bloodstained cloak and he is adorned in bone and bone armor, (very old and weathered zoomed out wide angle daguerreotype photograph:1.4), there is an (unholy church in the distance:1.2) with an unnatural evil glow, (very old weathered daguerreotype photo of an old human necromancer raising the dead outdoors in a very large ritualistic monolithic structure at night:1.3), zoomed out wide angle, (a necromancer with a crazed look stands over a group of hundreds of living and walking skeletons and corpses he brought back to life while he casts a spell:1.3) BREAK (hundreds of dead are reemerging from underground:1.3), (a candid photo of a necromancer performing unholy rituals:1.3), (hundreds of corpses and skeletons are being reanimated and crawling out of their graves as the necromancer casts his incantation:1.2), (very old and weathered zoomed out wide angle daguerreotype photograph:1.4), (the skeletons and undead are beginning to stand and walk:1.3), living dead, undead, corpse reanimation, skeleton reanimation, walking skeleton, walking corpses, the dead are alive and walking again BREAK performing spells, ancient texts, (raising the dead:1.3), altar, supernatural lighting, homunculi, opening a rift, (very old and weathered zoomed out wide angle daguerreotype photograph:1.4) <lora:add-detail-xl:1>
    masterpiece, landscape,    Old small town street, evening, snowfall, narrow street, 1-2 storey houses, tiled roofs, small shops, some people walking,  Ultra HD, 8K, with fine details, bringing the textures of the scene alive. , intricate details, 8k.,
    (very old weathered zoomed out wide angle daguerreotype photo of an old human necromancer raising the dead outdoors in a very large ritualistic monolithic structure at night:1.3), (a necromancer with a crazed look stands over a group of living skeletons and corpses he brought back to life while he casts an unholy spell:1.3), (hundreds of dead are reemerging from underground:1.3), (a candid photo of a necromancer performing unholy rituals:1.3), the necromancer is an old man wearing a weathered bloodstained cloak and he is adorned in bone and bone armor, there is an (unholy church in the distance:1.2) with an unnatural evil glow, (hundreds of corpses and skeletons are being reanimated and crawling out of their graves as the necromancer casts his incantation:1.2), (the skeletons and undead are beginning to stand and walk:1.3), living dead, undead, corpse reanimation, skeleton reanimation, walking skeleton, walking corpses, the dead are alive and walking again, performing spells, ancient texts, (raising the dead:1.3), altar, supernatural lighting, homunculi, opening a rift, (very old and weathered zoomed out wide angle daguerreotype photograph:1.4),
    "A realistic and captivating scene in which an ethereal, translucent figure (soul) walks along a crystal-white path, winding through dynamic, voluminous clouds with shades of pink, gold and lavender (like at sunset). On the distant horizon, majestic golden palaces with transparent walls rise, reflecting sunlight and changing their hue from warm yellow to icy blue. The architecture of the palaces is detailed, with arches, domes and engraved symbols reminiscent of ancient spiritual writings. Sunbeams pierce through the clouds, creating an effect of divine light that envelops the soul and the path. In the background clouds, subtle, almost imperceptible figures, resembling angelic silhouettes and starry glare, creep in. The color palette is a contrast between soft celestial tones and intense gold, with an emphasis on realistic light reflexes and depth. Style: hyperrealism with elements of fantastic surrealism, detailed texture of the clouds and dramatic light effects."
To emphasize the metaphysical aspect, fine particles of light (such as quantum waves) can be added around the soul.
The path should have a slight glow that appears "alive" and leading to the palaces.
There should be a sense of movement in the clouds, as if they are transforming from solid masses into ethereal threads near the palaces.
    "A realistic and captivating scene in which an ethereal, translucent figure (soul) walks along a crystal-white path, winding through dynamic, voluminous clouds with shades of pink, gold and lavender (like at sunset). On the distant horizon, majestic golden palaces with transparent walls rise, reflecting sunlight and changing their hue from warm yellow to icy blue. The architecture of the palaces is detailed, with arches, domes and engraved symbols reminiscent of ancient spiritual writings. Sunbeams pierce through the clouds, creating an effect of divine light that envelops the soul and the path. In the background clouds, subtle, almost imperceptible figures, resembling angelic silhouettes and starry glare, creep in. The color palette is a contrast between soft celestial tones and intense gold, with an emphasis on realistic light reflexes and depth. Style: hyperrealism with elements of fantastic surrealism, detailed texture of the clouds and dramatic light effects."
To emphasize the metaphysical aspect, fine particles of light (such as quantum waves) can be added around the soul.
The path should have a slight glow that appears "alive" and leading to the palaces.
There should be a sense of movement in the clouds, as if they are transforming from solid masses into ethereal threads near the palaces.
    "A realistic and captivating scene in which an ethereal, translucent figure (soul) walks along a crystal-white path, winding through dynamic, voluminous clouds with shades of pink, gold and lavender (like at sunset). On the distant horizon, majestic golden palaces with transparent walls rise, reflecting sunlight and changing their hue from warm yellow to icy blue. The architecture of the palaces is detailed, with arches, domes and engraved symbols reminiscent of ancient spiritual writings. Sunbeams pierce through the clouds, creating an effect of divine light that envelops the soul and the path. In the background clouds, subtle, almost imperceptible figures, resembling angelic silhouettes and starry glare, creep in. The color palette is a contrast between soft celestial tones and intense gold, with an emphasis on realistic light reflexes and depth. Style: hyperrealism with elements of fantastic surrealism, detailed texture of the clouds and dramatic light effects."
To emphasize the metaphysical aspect, fine particles of light (such as quantum waves) can be added around the soul.
The path should have a slight glow that appears "alive" and leading to the palaces.
There should be a sense of movement in the clouds, as if they are transforming from solid masses into ethereal threads near the palaces.
    "A realistic and captivating scene in which an ethereal, translucent figure (soul) walks along a crystal-white path, winding through dynamic, voluminous clouds with shades of pink, gold and lavender (like at sunset). On the distant horizon, majestic golden palaces with transparent walls rise, reflecting sunlight and changing their hue from warm yellow to icy blue. The architecture of the palaces is detailed, with arches, domes and engraved symbols reminiscent of ancient spiritual writings. Sunbeams pierce through the clouds, creating an effect of divine light that envelops the soul and the path. In the background clouds, subtle, almost imperceptible figures, resembling angelic silhouettes and starry glare, creep in. The color palette is a contrast between soft celestial tones and intense gold, with an emphasis on realistic light reflexes and depth. Style: hyperrealism with elements of fantastic surrealism, detailed texture of the clouds and dramatic light effects."
To emphasize the metaphysical aspect, fine particles of light (such as quantum waves) can be added around the soul.
The path should have a slight glow that appears "alive" and leading to the palaces.
There should be a sense of movement in the clouds, as if they are transforming from solid masses into ethereal threads near the palaces.

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt