null organic tissue and

    A repulsive, rotting, and decaying zombie body is present, with a beautiful bunch of mushroom-like fungi growing out of its open chest. The fungi are crafted from thin, translucent material, showcasing strong subsurface light scattering.
BREAK (fractals:1.4), an otherworldly entity, inhabits an eerie room with dimmed lights, (disgusting organics:1.3) covers the floor, thin strands of slime on the walls, shrooms, groups of organics, whites, yellows, blacks, fractalized tissues scattered on the floor, protrusions, eyeballs, (Trypophobia:1.2), vomit, small worms, and tentacle brushes.
BREAK (1man, 1girl, solo:1.5), a partially submerged person is attacked by the alien life forms, which resemble (a mutated slime tentacles and slime balls:1.3). The background is complex, featuring an abandoned concrete room with trash and dust, wet walls, and a flooded floor. Slime balls with gaping holes.
BREAK [(grayscale photo:1.3) : (dimmed colors, selective color grading with skin tones:1.3) : 15], cinematic lighting, perfect framing, highly detailed, wide-angle lens, hyper-realistic, with dramatic sky, polarizing filter, natural lighting, vivid colors, everything in sharp focus, HDR, UHD, 64K, 35mm photograph, film, bokeh, professional, 4k, highly detailed, chiaroscuro lighting.
    A repulsive, rotting, and decaying zombie body is present, with a beautiful bunch of mushroom-like fungi growing out of its open chest. The fungi are crafted from thin, translucent material, showcasing strong subsurface light scattering.
BREAK (fractals:1.4), an otherworldly entity, inhabits an eerie room with dimmed lights, (disgusting organics:1.3) covers the floor, thin strands of slime on the walls, shrooms, groups of organics, whites, yellows, blacks, fractalized tissues scattered on the floor, protrusions, eyeballs, (Trypophobia:1.2), vomit, small worms, and tentacle brushes.
BREAK (1man, 1girl, solo:1.5), a partially submerged person is attacked by the alien life forms, which resemble (a mutated slime tentacles and slime balls:1.3). The background is complex, featuring an abandoned concrete room with trash and dust, wet walls, and a flooded floor. Slime balls with gaping holes.
BREAK [(grayscale photo:1.3) : (dimmed colors, selective color grading with skin tones:1.3) : 15], cinematic lighting, perfect framing, highly detailed, wide-angle lens, hyper-realistic, with dramatic sky, polarizing filter, natural lighting, vivid colors, everything in sharp focus, HDR, UHD, 64K, 35mm photograph, film, bokeh, professional, 4k, highly detailed, chiaroscuro lighting.
    A repulsive, rotting, and decaying zombie body is present, with a beautiful bunch of mushroom-like fungi growing out of its open chest. The fungi are crafted from thin, translucent material, showcasing strong subsurface light scattering.
BREAK (fractals:1.4), an otherworldly entity, inhabits an eerie room with dimmed lights, (disgusting organics:1.3) covers the floor, thin strands of slime on the walls, shrooms, groups of organics, whites, yellows, blacks, fractalized tissues scattered on the floor, protrusions, eyeballs, (Trypophobia:1.2), vomit, small worms, and tentacle brushes.
BREAK (1man, 1girl, solo:1.5), a partially submerged person is attacked by the alien life forms, which resemble (a mutated slime tentacles and slime balls:1.3). The background is complex, featuring an abandoned concrete room with trash and dust, wet walls, and a flooded floor. Slime balls with gaping holes.
BREAK [(grayscale photo:1.3) : (dimmed colors, selective color grading with skin tones:1.3) : 15], cinematic lighting, perfect framing, highly detailed, wide-angle lens, hyper-realistic, with dramatic sky, polarizing filter, natural lighting, vivid colors, everything in sharp focus, HDR, UHD, 64K, 35mm photograph, film, bokeh, professional, 4k, highly detailed, chiaroscuro lighting.
    hyperrealism, surreal, dark concept, organic brain house, brain tissue details, decaying brain, shadowy figure, dark rooms, never-ending river, black liquid, mental illness representation, anxiety as a concept, corrupted mind, struggle, hyper-detailed rendering, 32k UHD, fear, visceral imagery, haunting atmosphere, isolation, despair, masterpiece digital art, surreal psychological theme, lifelike textures, dark tones, swirling mist.
    A repulsive, rotting, and decaying zombie body is present, with a beautiful bunch of mushroom-like fungi growing out of its open chest. The fungi are crafted from thin, translucent material, showcasing strong subsurface light scattering.
BREAK (fractals:1.4), an otherworldly entity, inhabits an eerie room with dimmed lights, (disgusting organics:1.3) covers the floor, thin strands of slime on the walls, shrooms, groups of organics, whites, yellows, blacks, fractalized tissues scattered on the floor, protrusions, eyeballs, (Trypophobia:1.2), vomit, small worms, and tentacle brushes.
BREAK (1man, 1girl, solo:1.5), a partially submerged person is attacked by the alien life forms, which resemble (a mutated slime tentacles and slime balls:1.3). The background is complex, featuring an abandoned concrete room with trash and dust, wet walls, and a flooded floor. Slime balls with gaping holes.
BREAK [(grayscale photo:1.3) : (dimmed colors, selective color grading with skin tones:1.3) : 15], cinematic lighting, perfect framing, highly detailed, wide-angle lens, hyper-realistic, with dramatic sky, polarizing filter, natural lighting, vivid colors, everything in sharp focus, HDR, UHD, 64K, 35mm photograph, film, bokeh, professional, 4k, highly detailed, chiaroscuro lighting.
    biopunk biomechanical person, realistic human skin, background a  techno-anarchist safehouse  . With futuristic bioluminescent accents, with an emphasis on the blurring of lines between living tissue and artificial constructs. A biological engineering aesthetic with a focus on symbiotic relationships between organic and synthetic elements.  <lora:flux_trainer/moxiePunk_v3>, <lora:flux/Realism 2.safetensors:1.0>,

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt