null quantum central processor

    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.1> (((circuit board))) background, laser prism spectrum gradient, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, circuit board, (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.3> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.5> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.8> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.2> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.8> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.2> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.8> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.8> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.5> (((circuit board))) background, (laser prism spectrum gradient), BREAK
<lora:PsychedelicFluids:0.5> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.2> background, laser prism spectrum gradient, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.8> (((3/4 view))) ((circuit-board)), quantum central processor, (symmetrical), balanced, 
<lora:honey-bee-style-darquelilly-v1:0.8> background, laser prism spectrum gradient, 
<lora:PsychedelicFluids:0.3> psychedelicfluids, detailed, 4-D, rainbow prism matrix foreground,
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.1> (((circuit board))) background, laser prism spectrum gradient, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, circuit board, (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.8> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.5> (((circuit board))) background, (laser prism spectrum gradient), BREAK
<lora:PsychedelicFluids:0.5> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.3> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.5> (((circuit board))) background, (laser prism spectrum gradient), highlights, reflections, BREAK
<lora:PsychedelicFluids:0.8> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), precision,  BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.1> (((circuit board))) background, laser prism spectrum gradient, BREAK
<lora:PsychedelicFluids:0.4> psychedelicfluids, detailed, circuit board, (((4-D))), ((rainbow prism matrix foreground)), BREAK
    <lora:Marblegold:0.2> (((3/4 view))) ((circuit-board)), gold and black, quantum central processor, (symmetrical), balanced, CPU, millions of gold traces, BREAK
<lora:honey-bee-style-darquelilly-v1:0.5> (((circuit board))) background, (laser prism spectrum gradient), BREAK
<lora:PsychedelicFluids:0.5> psychedelicfluids, detailed, (circuit board), (((4-D))), ((rainbow prism matrix foreground)), BREAK

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt