null torn cloak

    ((best quality)), ((masterpiece:1.2)), (extremely detailed:1.1), (8k, high quality, cinematic, hyper realistic, illustration), (autodesk maya, vray render, ray tracing, hdr), (DSLR, full frame, 16mm focal length, f/4 aperture, dynamic perspective, deep depth of field), [male android humanoid, in a flowing torn cloak, (dark orange metallic armor:1.1, layered black armor shells:1.2), hard surface designs in their gear, scene is an advanced civilization, with towering structures in the background, night time, immersed in the beautiful lights, the cityscape is a fully detailed environment]<lora:urbanSamuraiClothing:0.5> (urbansamurai, techwear) <lora:hipoly3DModelLora:0.25> (CGI, 3D, realistic), <hypernet:dr0ne:0.75> (subdivision, cyber muscle, angular design, mechanical, carbon-fiber, high-tech, pistons, robotic frame, joints, cables, exoskeletal), <hypernet:LuisapSciFiHard:0.25> (scifi, hard surface, armor, metal bolts, robotic, industrial, structures, sub-d), <hypernet:sxzBloom_sxzBloom:0.3> (hdri, bloom), <lora:epiNoiseoffset:0.4> (rim lighting, soft lighting, low key) <lora:mshn:0.5> (mshn:0.15, mshn robot:0.5), <lora:LowRA:0.25> (dark theme:0.25)
    full body, (dynamic pose), action pose), <the subject is a female/male android humanoid, in a flowing torn thick cloth cloak, dark orange metallic armor, wielding an obsidian blade, featuring hard surface designs in their gear>,<the scene is an advanced civilization, with towering structures in the background, immersed in the beautiful lights, the cityscape is a fully detailed environment>, (rim lighting, studio lighting, distant moon light, night, bloom), (cinematic, best quality, masterpiece, ultra HD textures, highly detailed, hyper realistic, intricate detail, 8k, photorealistic, concept art, matte painting, autodesk maya, vray render, ray tracing, hdr), (dslr, full frame, 16mm focal length, f/8 aperture, dynamic perspective, dynamic angle, golden ratio, wide photography, wide field of view, deep depth of field, zoom out)   techwear, urbansamurai 3d, realistic cyborg in a cyberhelmet head <hypernet:dr0ne:0.15> <hypernet:sxzBloom_sxzBloom:0.2> <hypernet:LuisapSciFiHard:0.1> 
<lora:urbansamuraiv0.14-000002:0.25> <lora:hipoly_3dcg_v7-epoch-000012:0.2> <lora:lou:0.2> <lora:cyberhelmetv0.7:0.5>, male, focus
    score_9, score_8_up, score_7_up, highly detail, analog, realistic, real life photo, detailed skin texture, BREAK
adult, 32 years old, 1girl,
elemental background, Ritual Chamber, Sinister chamber adorned with occult symbols etched into the floor, flickering candlelight casting eerie shadows, a sacrificial altar stained with dried blood, the faint smell of incense lingering in the air, a sense of impending dread hanging heavy
dramatic lighting,
mstrssdeth, hood up, hooded cloak, torn clothes, long hair, colored skin, dress, (white eyes, no pupils:1.5), bandages,
(gray skin:1.4), (white contact lenses:1.5), purple
smile,
(pinup pose, sexy pose),
sitting, hair flip,hand on thigh,
underboob,
<lora:Mistress DeathPonyLoRA:1>
    sideview, super closeup portrait, The skunk-like robot sits quietly in a secluded spot with a bouquet of flowers on its lap. Describe the melancholic scene of a light mudded dirty hooded noface sci-fi skunk-robotic shepherd cyborg draped in a muddy torn thick white Bedouin linen cloak. Its face remains concealed, and the large hooded cape over its head is made of coarse, thick, dirty, torn, and worn white linen fabric. It exudes a silent presence, as the surroundings are permeated with a blend of solitude and tender moments of affection. cables, wires, very detailed, light film grain
    score_9, score_8_up, score_7_up, highly detail, analog, realistic, real life photo, detailed skin texture, BREAK
adult, 32 years old, 1girl,
elemental background, Ritual Chamber, Sinister chamber adorned with occult symbols etched into the floor, flickering candlelight casting eerie shadows, a sacrificial altar stained with dried blood, the faint smell of incense lingering in the air, a sense of impending dread hanging heavy
dramatic lighting,
mstrssdeth, hood up, hooded cloak, torn clothes, long hair, colored skin, dress, white eyes, no pupils, bandages,
(gray skin:1.4), white contact lenses, purple
smile,
(pinup pose, sexy pose),
sitting, hair flip,hand on thigh,
underboob,
<lora:Mistress DeathPonyLoRA:1>
    (full body, (dynamic pose), action pose), <the subject is a female edgMothKnight, in a flowing torn thick cloth cloak, bright brass metallic Parrley_armor, wearing Parrley_armor, wielding an obsidian blade, featuring hard surface designs in their gear>, mshn:0.25, <the scene is an advanced civilization, with towering wooden tree structures in the background, immersed in the beautiful lights from light wisps, the overgrown cityscape is a fully detailed environment>, <hypernet:LuisapSciFiHard_v1:0.25>, (rim lighting, studio lighting, distant moon light, night, bloom), (cinematic, best quality, masterpiece, ultra HD textures, highly detailed, hyper realistic, intricate detail, 8k, photorealistic, concept art, matte painting, autodesk maya, vray render, ray tracing, hdr), (dslr, full frame, 16mm focal length, f/8 aperture, dynamic perspective, dynamic angle, golden ratio, wide photography, wide field of view, deep depth of field, zoom out) <lora:epiNoiseoffset_v2:0.3> ,(<lora:edgMothKnight:1> wings, antenae, armor, helmet, breastplate, extra arms, full armor, insect wings,leg armor) <lora:hipoly_3dcg_v7-epoch-000012:0.2>, 3d, realistic <lora:cyberhelmetv0.7:0.45> big (wearing bulky futuristic armor, wearing Parrley_armor <lora:ParrleyFLEX:0.7>) <hypernet:LuisapSciFiHard:0.1> <lora:mshn:0.3>  <hypernet:sxzBloom_sxzBloom:0.3>
    (full body, (dynamic pose), action pose), <the subject is a female edgMothKnight, in a flowing torn thick cloth cloak, bright brass metallic Parrley_armor, wearing Parrley_armor, wielding an obsidian blade, featuring hard surface designs in their gear>, mshn:0.25, <the scene is an advanced civilization, with towering wooden tree structures in the background, immersed in the beautiful lights from light wisps, the overgrown cityscape is a fully detailed environment>, <hypernet:LuisapSciFiHard_v1:0.25>, (rim lighting, studio lighting, distant moon light, night, bloom), (cinematic, best quality, masterpiece, ultra HD textures, highly detailed, hyper realistic, intricate detail, 8k, photorealistic, concept art, matte painting, autodesk maya, vray render, ray tracing, hdr), (dslr, full frame, 16mm focal length, f/8 aperture, dynamic perspective, dynamic angle, golden ratio, wide photography, wide field of view, deep depth of field, zoom out) <lora:epiNoiseoffset_v2:0.3> ,(<lora:edgMothKnight:1> wings, antenae, armor, helmet, breastplate, extra arms, full armor, insect wings,leg armor) <lora:hipoly_3dcg_v7-epoch-000012:0.2>, 3d, realistic <lora:cyberhelmetv0.7:0.45> big (wearing bulky futuristic armor, wearing Parrley_armor <lora:ParrleyFLEX:0.7>) <hypernet:LuisapSciFiHard:0.1> <lora:mshn:0.3>  <hypernet:sxzBloom_sxzBloom:0.3>
    (full body, (dynamic pose), action pose), <the subject is a female/male android humanoid, in a flowing torn thick cloth cloak, dark orange metallic armor, wielding an obsidian blade, featuring hard surface designs in their gear>,<the scene is an advanced civilization, with towering structures in the background, immersed in the beautiful lights, the cityscape is a fully detailed environment>, (rim lighting, studio lighting, distant moon light, night, bloom), (cinematic, best quality, masterpiece, ultra HD textures, highly detailed, hyper realistic, intricate detail, 8k, photorealistic, concept art, matte painting, autodesk maya, vray render, ray tracing, hdr), (dslr, full frame, 16mm focal length, f/8 aperture, dynamic perspective, dynamic angle, golden ratio, wide photography, wide field of view, deep depth of field, zoom out) <lora:epiNoiseoffset:0.3>  <lora:urbanSamuraiClothing:0.25> techwear, urbansamurai <lora:3dCGStyleRealistic:0.2> <lora:hipoly3DModelLora:0.2>3d, realistic <lora:cyberhelmetWearable:0.45> cyborg in a cyberhelmet head <hypernet:dr0ne:0.15> <hypernet:sxzBloom_sxzBloom:0.2>  <hypernet:LuisapSciFiHard:0.1>

      RealVisXL V5.0

    • V5.0 Lightning (BakedVAE) - realvisxlV50_v50LightningBakedvae.safetensors
    • V5.0 (BakedVAE) - realvisxlV50_v50Bakedvae.safetensors
    • V4.0 Lightning (BakedVAE) - realvisxlV50_v40LightningBakedvae.safetensors
    • V4.0 (BakedVAE) - realvisxlV50_v40Bakedvae.safetensors
    • V3.0 Turbo (BakedVAE) - realvisxlV50_v30TurboBakedvae.safetensors
    • V3.0 (BakedVAE) - realvisxlV50_v30Bakedvae.safetensors
    • V3.0-inpaint (BakedVAE) - realvisxlV50_v30InpaintBakedvae.safetensors
    • V2.02 Turbo (BakedVAE) - realvisxlV50_v202TurboBakedvae.safetensors
    • V2.0 (BakedVAE) - realvisxlV50_v20Bakedvae.safetensors
    • V1.02 Turbo (BakedVAE) - realvisxlV50_v102TurboBakedvae.safetensors
    • V1.0 (BakedVAE) - realvisxlV50_v10Bakedvae.safetensors

      Realistic Vision V6.0 B1

    • V5.1 Hyper (VAE) - realisticVisionV60B1_v51HyperVAE.safetensors
    • V5.1 Hyper-Inpaint (VAE) - realisticVisionV60B1_v51HyperInpaintVAE.safetensors
    • V5.1 (VAE) - realisticVisionV60B1_v51VAE.ckpt
    • V5.1-inpainting (VAE) - realisticVisionV60B1_v51VAE-inpainting.safetensors
    • V6.0 B1 (VAE) - realisticVisionV60B1_v60B1VAE.safetensors
    • V6.0 B1 inpainting (VAE) - realisticVisionV60B1_v60B1InpaintingVAE.safetensors
    • V5.0 (VAE) - realisticVisionV60B1_v50VAE.ckpt
    • V5.0-inpainting (VAE) - realisticVisionV60B1_v50VAE-inpainting.ckpt
    • V4.0 (VAE) - realisticVisionV60B1_v40VAE.safetensors
    • V4.0-inpainting (VAE) - realisticVisionV60B1_v40VAE-inpainting.safetensors
    • V3.0 (VAE) - realisticVisionV60B1_v30VAE.safetensors
    • V3.0-inpainting (VAE) - realisticVisionV60B1_v30VAE-inpainting.ckpt
    • V3.0 (noVAE) - realisticVisionV60B1_v30Novae.safetensors
    • V3.0-inpainting (noVAE) - realisticVisionV60B1_v30Novae-inpainting.ckpt
    • V2.0 (noVAE) - realisticVisionV60B1_v20Novae.ckpt
    • V2.0-inpainting (noVAE) - realisticVisionV60B1_v20Novae-inpainting.ckpt
    • V1.3 - realisticVisionV60B1_v13.safetensors
    • V1.3-inpainting - realisticVisionV60B1_v13-inpainting.ckpt
    • V1.2 - realisticVisionV60B1_v12.ckpt