More prompts from disdaboomboss

    excitations in the gap between the third and fourth spatial dimensions occurring along the 'w' axis, preceding the unprecedented automation of thought, a necessary bifurcation of events, after reneging on universal promises, (koyaanisqatsi angle), planescape torment, a soul stained by sin, diethyl ether administered as treatment,
    inkpunk, disco elysium, from above, (isometric view:0.9), resident evil village, cyberpunk collab, hypothetical dlc concept artwork, by aleksander roskov, josean figueroa, robert valley, and using an interwoven composition to foreshadow the plot, inferred based off of the following dlc description; "return to elysium, where revaschol is plunged into chaos, as a growing number of vampires are terrorizing the populace. In the neighbourhood of martinaise, many of the businesses have shuttered their doors, while the whirling-In-rags has hired security contractors to avoid having to do the same. our protagonist is Andrea Lafontaine, a resourceful detective from the harbourfront precinct 57, on assignment in martinaise to investigate a rapidly increasing number of missing persons cases in connection with the vampire epidemic. Andrea has interviewed many of the locals to little success. some speculate that the first vampires came out of the pale, but nobody really knows for sure. if one thing is certain, it's that somebody had better do something soon, or there might not š˜£š˜¦ anyone left.",vibrant painting
    (ultra-detailed, dark scifi + fantasy, cinematic concept-art). In the years before Rapture's citizens grew corrupted by madness, Bioshock's city at the bottom of the sea was a veritable utopia —a place unlike any other. Capture a wide-angle view, featuring a beautiful woman in a red dress, playing the piano for the lounge guests of Ratpure's Kashmir Restaurant. A Big Daddy mech ominously swims past the window in the background, foreshadowing the eventual fate of the city. cinematography inspired by select films such as "Inception", and "Underwater (2020)", and additionally by the "Bioshock" video game series. Cinematic Lighting, realistic skin textures, evocative,
    cinematic concept-art, ultra-detailed, designed by Luis Barragan, scifi, 'Zima Blue', the shimmer, neo-visigoths, starculture, fictional planet, breathtaking scope and scale, centuries into the future, channelling the spirit of Gustav Eiffel, aerial view,
    ((extreme low angle shot)), ((looking through a crack in the floorboards of a wooden peasant's house)), japan, 1700s, fictional horror, a man wearing an Onryo mask stands in the doorway (backlit), as fires burn out of control out of view somewhere behind him, you are hiding in the cellar beneath the floorboards trying to hold your breath, hoping he doesn't inspect your house further,
    "We sailed through the fog for an incalculable amount of time, for day and night were practically indistinguishable. When visibility began to finally improve, we found that we had emerged into a fjord-like network of waterways, that flowed between the ruins of a once great civilization. The ruins were not so far decayed as to diminish the scale of their grandeur, entire cities with bas relief detailing, formed by tunneling into mountainsides of the fjords, showcasing advancements in masonry that we could barely fathom. Though seemingly deserted, the place gave off the eerie feeling that we were constantly being watched, and once or twice I swear I saw a flicker of movement in my peripheral vision, as we sailed past the recessed archways that marked the ruins’ many moss-covered entrances.\" a scene inspired by the ruins of ancient valyria from game of thrones, as well as the landscapes present in the film kong skull island. additionally inspired by the emerald dream dimension of the chaos god yogg saron.
    centuries into the future, an imaginative fantastic scifi manufacturing facility for spacecrafts, a bright, cloudscape, clean lines, flat colors, implied height, whimsical,
    resonance, dusk, dream, fantastic log cabin, stop to rest along the mountain trail, a pretty face, a smattering of freckles, curly brown hair, a warm welcome, a glimpse of her thigh through the slit in her homemade dress, foreshadowing a sexual encounter later on in the evening, pleasant thoughts, soothing rejuvenation, much appreciated,
    cinematic concept-art, ultra-detailed, designed by Luis Barragan, scifi, 'Zima Blue', the shimmer, neo-visigoths, starculture, fictional planet, Gilgamesh returneth, Prestuplenie i nakazanie, breathtaking scope and scale, centuries into the future, channelling the spirit of gustav eiffel, aerial view,
    centuries into the future, an imaginative fantastic scifi manufacturing facility for spacecrafts, a bright, cloudscape, clean lines, flat colors, implied height, whimsical,
    cinematic concept-art, ultra-detailed, designed by Luis Barragan, scifi, 'Zima Blue', the shimmer, neo-visigoths, starculture, fictional planet, breathtaking scope and scale, centuries into the future, channelling the spirit of Gustav Eiffel, aerial view,
    resonance, dusk, dream, hiking through the carpathian mountains, as you crest a steep hill, you look to your left and see a small log cabin not even five paces from the trail, perhaps a place to stop to rest after a long journey, sitting on the front porch of the cabin, (there's a woman in her late twenties, pretty face, a smattering of freckles, curly brown hair, she gives you a warm welcome, and a wolfish smile that reveals her remarkably sharp incisors), a glimpse of her thigh through the slit in her homemade dress foreshadowing a sexual encounter later on in the evening, you are utterly entranced by this seemingly chance encounter, dvr-hgh-fnt, dark, chiaroscuro, low-key, 70s erotic horror,
    cinematic concept-art, ultra-detailed, designed by Luis Barragan, scifi, 'Zima Blue', the shimmer, neo-visigoths, starculture, fictional planet, breathtaking scope and scale, centuries into the future, channelling the spirit of Gustav Eiffel, aerial view,
    ((multiple views)), exquisite high fashion photography, showcasing a tech-noir, scifi fashion concept, segmented 'smart'-tech cloak, in various weather conditions ((multiple views)), demonstrating its automatic self-adjusting retractable capability. The cloak adapts to the environment, resizing itself without any loss of comfort or extra fabric: on a hot sunny summer's day, it appears shorter in length, while on a cold winter morning, it extends to provide warmth, and in the rain, a retractable hood. The material, composed of a hypothetical hyper-carbon lattice, features a highly reflective, graphite color and hydrophobic properties, making it feel almost slippery to the touch. The photographs highlight the cloak's versatility, showcasing its ability to automatically reorganize its structure to the wearer's needs, manipulating principles of topological quantum field theory, to compress its structural properties in accordance with whatever weather conditions are in effect.
    the subject in simulation has become aware of the conditions of their existence, panic in the control room suggests that the subject has gone off the grid, a ghost in the machine, a reality hacker
    score_9, score_8, score_7_up, (ultra-detailed, hyperrealistic, scifi, cinematic concept art,  high resolution), a central gathering area, inside, sovietpunk space settlement, impressive verticality, imagination-capturing details, hints of danger and mystery,
    "We sailed through the fog for an incalculable amount of time, for day and night were practically indistinguishable. When visibility began to finally improve, we found that we had emerged into a fjord-like network of waterways, that flowed between the ruins of a once great civilization. The ruins were not so far decayed as to diminish the scale of their grandeur, entire cities with bas relief detailing, formed by tunneling into mountainsides of the fjords, showcasing advancements in masonry that we could barely fathom. Though seemingly deserted, the place gave off the eerie feeling that we were constantly being watched, and once or twice I swear I saw a flicker of movement in my peripheral vision, as we sailed past the recessed archways that marked the ruins’ many moss-covered entrances.\" a scene inspired by the ruins of ancient valyria from game of thrones, as well as the landscapes present in the film kong skull island. additionally inspired by the emerald dream dimension of the chaos god yogg saron.
    an entity of immeasurable will, disguised to blend into the crowd, just another one of the human servants, yet concealing a level of power that could defeat the oppressors, a one-man army, a usurper, able to withstand the wrath of gods, essentially unkillable . "at five o'clock, they'll take me to the gallows pole, the sands of time, for me, are running low..."
    exceptionally detailed concept-art illustration, absurdres, 8k, scifi fantasy, future, busy fictional spaceport, located on a fantastic floating city, cloudscape, many different models of lightweight spacecrafts known as "cutters", are constantly arriving and departing, daytime, outdoors, cloudscape, implied scale, implied height, high resolution textures, pastel hues, [orange, pearl white, pink, ochre, onyx, cobalt], neon panel lighting strips, detailed background,
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