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    - (((ugly)))), (((duplicate)))- ((morbid)), ((mutilated)), out of frame- extra fingers, mutated hands, ((poorly drawn hands))- ((poorly drawn face)), (((mutation))), (((deformed)))- ((ugly)), blurry, ((bad anatomy)), (((bad proportions)))- ((extra limbs)), cloned face, (((disfigured))), out of frame- ugly, extra limbs, (bad anatomy), gross proportions- (malformed limbs), ((missing arms)), ((missing legs))- (((extra arms))), (((extra legs))), mutated hands- (fused fingers), (too many fingers), (((long neck)))- poorly Rendered face, poorly drawn face, poor facial details- poorly drawn hands, poorly rendered hands- low-resolution Images, cut out at the top, left, right, bottom- bad composition, mutated body parts, blurry image- disfigured, oversaturated, bad anatomy, deformed body features,Images cut out, Low resolution, Blurry image, Oversaturated, Bad composition, Poorly rendered face, Poor facial details, Poorly drawn face, Deformed body features,

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    More prompts from Black_toy_dragon

    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    "Create a hyper-detailed, realistic rendering of a Warhammer 40000 space marine in a wizard's shop, inspired by John Noble Barlow and Kevin Connor, with elements of Darth Vader and Guyver. The marine should be in full dress uniform, with armor detailing and an eye-catching eye patch. Utilize advanced shading techniques, inspired by Paolo Roversi's cinematography, for a lifelike look, and make sure to incorporate intricate detailing and the golden ratio. This piece should resemble an estate agent listing photo with high-quality, micro details and trend on artststion."
    Create a highly detailed oil painting of a mecha on a Fiend's Sanctuary, inspired by the style of Gu An. The mecha should be in a dynamic pose, with a tall, epic presence. The background should feature a bright, uniform blue and white sky, with hints of red mist. The mecha should be holding an axe and have a wing attached, with a long white beard flowing in the wind. The artwork should be rendered in a realistic, high-fantasy style, with a focus on sharp focus and lifelike details. Specifically, include elements of one galaxy, a Roman numeral clock, and a sense of movement. The output should be a high-resolution digital painting, optimized for display on Artstation.
    Create a highly detailed, cinematic, and lifelike image of a Dragon Knight Draco-Equiste, inspired by the styles of Artgerm, Greg Rutkowski, Alphonse Mucha, and Loish, with the following elements: standing in a pool of red juice, with red juice on its body, surrounded by snowing frozen ice, holding a red light saber, and incorporating elements of beings of light technology and kuntilanak. The image should be captured in the woods, with a dark atmosphere, and a smooth, sharp focus. Utilize Unreal Engine 5, Photorealism, 8k resolution, and cinema 4d to achieve a high-quality, professional digital painting. Ensure adherence to the golden ratio, micro details, and intricate details, with a clear color and clear parts. The final image should be trending on artstation, with a cinematic and beautiful outcome.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    A detailed, golden ratio composition of a Fire Princess, wielding swords, standing on a Chronomaly Pyramid Eye Tablet. She embodies the 80s art deco style with double cloth armor and a single solid body. The setting is an academy, the headmaster is armed with a colorized photon. The piece has a dramatic warm color palette and a standing pose. The style is dreamwave, inspired by artists like David Ligare and Earl Moran. The image is micro-detailed, suitable for 4k or 8k, aiming for a sharp, clean, and smooth finish.
    Design a highly detailed, symmetrical, and coherent Alchemypunk war machine knight, inspired by the Victorian era, with a grey color scheme, burning red eyes, and intricate knight armor, featured in a masterwork art piece, with front, back, and side views, similar to those found on DeviantArt and ArtStation, trending in 4k, and compatible with Unreal Engine 5.
    Create a hyper-realistic, 4K image of a grimdark male warrior in heavy black obsidian armor, posing as a Jojo character on a Diamond-Dust Cyclone in space. The warrior's body is symmetrical, with a focus on the upper torso. He wears a dark teal, full-body suit underneath his armor, with intricate, lifelike details following the golden ratio. Inspired by the styles of David Firth, Ilya Kuvshinov, and Frank Frazetta.
    Create an image of a warrior on Chronomaly City Babylon in the style of Blade Runner 2099, combining elements of Dynasty Warrior and dark green color scheme. The warrior should have a very symmetrical body, full armor, no nose, gearwheels, and a helmet instead of a head. The image should be highly detailed, with micro details, lifelike details, and cinematic lighting. The output should be in 8K resolution, with a golden ratio, and an eerie, moody atmosphere. The style should be inspired by Alphonse Mucha, Frank Frazetta, Disney, Wlop, and Greg Rutkowski.
    "Create a detailed, side-view illustration of an Air Fortress Ziggurat on a Crystal Tree background. The fortress should have a red skull and flying machinery details. Include a hybrid bug companion and ensure the head of the fortress is centered. Draw inspiration from Star Wars, genshin, and solarpunk concepts. Implement dark enclosed mechanisms and make it look hypermaximalist with micro details. Use Octane Render and ZBrush for a 3D sculpture effect. Add elements of hyperrealism, dramatic lighting, and intricate elegance, similar to the style of Tesla Isidha, Android Jones, Stanley Lau, and Artgerm."
    Create a hyper-detailed, cinematic image of a Star Wars man wearing a dirty, ripped flight suit, laying in the snow in a zero-gravity environment. The image should have a warm, high-octane feel, similar to the work of Taro Okamoto and Eamon Everall. Use a mix of Angel-themed and Micronauts-inspired elements, with a focus on lifelike details. The pose should be a T-pose, and the overall aesthetic should evoke a sense of Arcadia Ego. The final image should be in a high-resolution, hyper-realistic style, with an oversaturated color palette. The output should be a high-quality, Unreal Engine-style image.
    "Create a high-definition, micro-detailed digital painting in the golden ratio, featuring a couple of Iron Knights in Wakanda. Incorporate a purple cloth, infinite mirrors, and weeping tears of black oil. Add a mystic unity with intricate details and a touch of joytoy's aura and light effects. Present it in 8K resolution, RTX on, and high texture detail. The painting should be asymmetrical, like a film still from a Disney movie, and published on ArtStation and Flickr."
    "Create a humorous Warhammer 40k-inspired image featuring the Emperor of Mankind, triumphantly posed like Master of Saint Giles' Fossil Warrior Skull Knight. Capture the character's grace and visible anger with micro details on the body and face, enhanced by 8K artistic photography. Incorporate elements of Chronomaly Technology, an inspirational quote, and trustworthy features. Designed in the style of artists such as zeronis, dan volbert, and nathan fillion, with cinematic lighting and hyper-realistic details, emulating the sublime quality of Luca Guadagnino, rutkowski, thomas kinkade, and tuomas korpi's work. Trend on ArtStation."
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    "Capture a highly detailed, lifelike image of Optimus Prime standing dominantly in a dark, post-apocalyptic alley, wielding a battleaxe. Utilize a golden ratio composition with heroic proportions and intricate details. Incorporate elements of trading depots, cobblestone roads, and a dredged seabed. Add magic lighting overlays and subtle color schemes of yellow, red, and blue. Present it in 8k resolution with octane render and post-processing techniques, emulating the style of artists like Vincent Di Fate, Artgerm, and Beeple."
    Create a highly detailed digital painting of a blue space marine Warhammer standing on top of a junk factory, inspired by Samuel F. B. Morse's style, with a focus on realism and ultra-detailed micro details, incorporating the golden ratio, mandelbrot fractal, and volumetrics. The space marine should have large blue engines and hinged titanium legs, with a sense of crusade and triple six symbolism. The background should be a junk factory with a sense of realism and detail. The painting should be rendered in 8k resolution with an octane render, and have a sense of hypermaximalism, with a focus on character modeling and concept art. The final output should be in HD and HQ, with a sense of realism and lifelike details.
    Create a highly detailed, 8K digital painting of an athletic man in his 30s, wearing gold obsidian armor and futuristic techwear, including a ski mask, in the midst of an Ancient Forest. The character's face should be the main focus, with 'blackness instead of eyes' and a 'golden key' incorporated. The artwork should exhibit lifelike details, micro details, and adhere to the golden ratio, with a surrealistic and cinematic tone. Utilize matte painting techniques and consider the styles of Ross Tran, WLOP, Andrei Riabovitchev, Marc Simonetti, and Greg Rutkowski. Employ Octane or Unreal Engine 5 for rendering.
    Create a hyper-realistic 8K image of a lone android standing in a dark, neon-lit Black Garden. The android's body is a fusion of mechanical and human elements, with intricate details and a lifelike appearance. The environment features interconnected human lifeforms, a light cone, and a sense of reboot or renewal. Incorporate a cinematic atmosphere with global illumination, volumetric lighting, and a breathtaking starry sky in the background. The color palette should be rich and vibrant, with a focus on the golden ratio. Use a wide-angle lens (around 35mm) to capture the full body of the android. The overall mood should be epic and cinematic, with a hint of mystery. References: Blend the styles of John Wallin Libert, Adrian Smith, Yoshitaka Amano, Zdzisław Beksiński, and Craig Mullins to achieve a unique, captivating visual effect.
    "Create a humorous Warhammer 40k-inspired image featuring the Emperor of Mankind, triumphantly posed like Master of Saint Giles' Fossil Warrior Skull Knight. Capture the character's grace and visible anger with micro details on the body and face, enhanced by 8K artistic photography. Incorporate elements of Chronomaly Technology, an inspirational quote, and trustworthy features. Designed in the style of artists such as zeronis, dan volbert, and nathan fillion, with cinematic lighting and hyper-realistic details, emulating the sublime quality of Luca Guadagnino, rutkowski, thomas kinkade, and tuomas korpi's work. Trend on ArtStation."
    a Southeast Asian MegamanX on a Defense Wall, with a round face and unique, professional design. The artwork should feature enamel and golden ratio details, with a mysterious and cursed tone. Incorporate elements of flat paint and micro details, blending the styles of Michelangelo Buonarotti, Kevin Kostic, Syd Mead, James Gilleard, and Drue Langlois. Utilize a mix of 3D rendering and ultra-realistic nuclear background. Output a high-quality image in 8K resolution.
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